OS PRINCíPIOS BáSICOS DE THE FIRST BERSERKER: KHAZAN

Os Princípios Básicos de The First Berserker: Khazan

Os Princípios Básicos de The First Berserker: Khazan

Blog Article



After all, Khazan has some real difficulty spikes. Especially when it wants you to engage with a new system, such as dodging and dealing with status effects, or proper parrying. Besides simple timed-deflections, Khazan uses the red unblockable attacks from Sekiro, but here you can actually parry them with a counterattack to deal massive stamina damage, provided you're willing to take a risk on tricky timing.

Enquanto enfrenta um mundo cheio de criaturas perigosas, ele deve resgatar a honra de que perdeu, exatamente de que isso signifique combater este próprio exé especialmentercito qual outrora este respeitava.

But its lack of exploration, puzzly NPC quests, and verticality—Khazan can't jump—means that fighting through similar environments and enemies starts to grate.

Do you remember the moment that Sekiro forced you to start playing by its rules? For me, I was trundling through the game like I was playing Dark Souls when I hit the Lady Butterfly boss, and suddenly there was no room for doubt: if I didn't properly learn these new combat mechanics, I wasn't going any further.

Hollow Knight: Silksong gets SteamDB updates, and at this point I can't tell if the end is nigh or if I'm just hope-poisoned

Unlike Black Myth: Wukong, Khazan doesn't feel like a game you can brute force. But for those who are willing to engage, it has some of the best designed bosses I've seen in a soulslike, and rewards you for smart play.

If you're still unsure whether to pick this up, one thing I will say is the game has a very poor intro in terms of showcasing its best qualities. If in doubt, try out the demo (if it remains available up to release) and get to the Blade Phantom boss after the first couple of missions—this is the point where you'll get a sense of what it's really about and it'll all click into place if it's going to.

The First Berserker: Khazan Despite somewhat samey missions and a flat protagonist, Khazan's combat and boss design are some of the best I've seen in a soulslike.

And if you don't like parrying or deflection? Each weapon has a whole skill section dedicated to dodge and post-dodge attacks, and you can even use some The First Berserker: Khazan skills in place of a dodge to enhance their effectiveness.

Recomendo a aventura para todos qual procuram um jogo do proceder desafiante, utilizando visuais de anime atraentes e um desempenho bom e de que nãeste vai “derreter” seu PC nos momentos Ainda mais intensos.

Since skills don't consume stamina, you use them to supplement attacking and defending like little cheats, letting you throw out combos almost like a fighting game to deal as much damage as you can in a short window.

'This is just the beginning': Assassin's Creed Shadows dev team thanks fans for their support and promises more to come in the future

'It's a bittersweet victory': Meta has been forced to stop ad-tracking one individual in the UK after settling a years-long court case

It means that though bosses unleash long deadly combos, they're most vulnerable to a stagger right after them—a nice little reward for staying alive and a very smart idea.

Report this page